Battle group 2 nintendo switch review12/1/2023 ![]() ![]() It is, in a word, ingenious, and though it took our party the better part of an hour to “get it,” once we acquiesced to the look-at-each-other thing, the recognition that these were in fact games not of whimsy but skill took hold. You can play the games individually, as randomly “shuffled,” or in a “Team Battle” mode, which jumbles the games into spaces across a boardgame-like path, then lets teams duel their way to the finish line. ![]() Call it gaming’s first massively multiplayer offline game. Gaming sessions can transpire anywhere the Switch goes, be that living rooms, tailgate parties, pubs or dorms. Make that two or more people standing in front of a television (or the Switch itself in tabletop mode), with the option to scale up to an unabashed gaggle of 20 corporeal souls. It’s an oddball gathering of 28 mini-games that needs two or more players to work. The game-a motion control extravaganza in the mold of Wii Sports but way zanier-turns out to be weird in all the right ways. We’re playing 1-2-Switch, a $49 party game smackdown developed by Nintendo itself that arrives March 3 with the Switch, Nintendo’s new hybrid TV/handheld game platform ( read our review of the hardware here). She’s as amused and perplexed as the rest of us, watching rapturous adults in bibs, clown noses, bandannas, wizard hats and gorilla suits lurch around colorful IKEA-like sets. “I wonder who they paid to do all these videos,” quips a guest at a Nintendo Switch party I’ve put together to test a kooky new game.
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